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Remnants Of A Beautiful Day Ativador Download [key Serial]

Updated: Mar 27, 2020





















































About This Game An artistic narrative designed to evoke a surreal feeling in the player on a psychological level. The work is not structured like a typical game, one could even describe it as an anti-game in that there are no "Game Overs." Don't let that fool you though, it's a platformer-puzzle-advanture with a handful of different endings! a09c17d780 Title: Remnants of a Beautiful DayGenre: Adventure, Casual, Indie, SimulationDeveloper:From Soy Sauce LLCPublisher:From Soy Sauce LLCRelease Date: 25 May, 2016 Remnants Of A Beautiful Day Ativador Download [key Serial] remnants of a beautiful day Until developers implement working rebind keys options and mouse Y invert i cannot recommend this game. WASD only piece of concrete... To exit the game you need to go back to the very beginning. This is a pain for me using that default keys layout. I can't say anything about other aspects of the game becausae i almost can't play it. Too sad.... The gfx and music quickly builds an atmosphere for this title and fills you with curiousity of whats ahead. Narrative seems to be told through the scenery and events, and at points even looks like it takes place in a dream. Visuals range from environemental eye-candy to dark imagery. The OST is spot on for every mood the developer(s) intended to convey.There's a bit of a difficulty spike in platforming and memory puzzles early on, and you'll find yourself lost or wondering if you can even clear a section. It becomes easier once you figure out how to approach, and making near-impossible leaps can be fun. I will say that there are some areas that are better to use the arrow keys and others the mouse (haven't played on pad).A challenging, yet decent, first-person platformer with the undertones of a creepy-pasta, boosted N64 styled gfx, and gorgeous, mood-setting music. Beginning to end your first time is about an hour and half, but multiple endings and in-game achievements (unlocks?) gives it replayability.. Meh. This game kinda feels like the creators had a lot of half-finished CG models floating around on their hard drive that they decided to mash together into a mediocre platforming engine and make a "game". Kinda interesting, but ultimately it feels more like a tech demo than a game.Unfortunately, the game also doesn't seem to know just how big your character is, so you're constantly getting caught on ledges and edges that look like they should just be set decoration. There were also several times when I wasn't certain if things disappearing and reappearing was intentional or just a super buggy game. I think most were intentional, but there's no real good way to be sure. The whole thing just feels really really unpolished.Final Verdict: An intersting idea, but I think that's all that we have here.. This game was not like what I was expecting, but I was pleasantly surprised. Remnants of a Beautiful Day is not exactly a 'game'. It is more of a place. Pros: + Great soundtrack; matches the environments well + Very pretty + In general, good controls + Fantastic, varied level design with a dream-like feel to itCons: - Some platforming issues, invisible walls, etc.In all, I would reccomend this as a sort of 'virtual park' to explore; it's not exactly a game.. The gfx and music quickly builds an atmosphere for this title and fills you with curiousity of whats ahead. Narrative seems to be told through the scenery and events, and at points even looks like it takes place in a dream. Visuals range from environemental eye-candy to dark imagery. The OST is spot on for every mood the developer(s) intended to convey.There's a bit of a difficulty spike in platforming and memory puzzles early on, and you'll find yourself lost or wondering if you can even clear a section. It becomes easier once you figure out how to approach, and making near-impossible leaps can be fun. I will say that there are some areas that are better to use the arrow keys and others the mouse (haven't played on pad).A challenging, yet decent, first-person platformer with the undertones of a creepy-pasta, boosted N64 styled gfx, and gorgeous, mood-setting music. Beginning to end your first time is about an hour and half, but multiple endings and in-game achievements (unlocks?) gives it replayability.. So so BORINGThere's no continuity or design in the layout or visuals, and it just feels like a load of random half-finished ideas thrown together in whatever order they came across them. There's almost nothing to do except walk around aimlessly...and even that doesn't work well as you can get stuck in places. Oh, and there's a REALLY bad input lag as well.. It could have been such a beautiful day. Instead, it turned into a nightmare of confusing graphics, an effect orgy, where I got lost due to unconfigurable inputs disabling me to pass obstacles borrowed from old arcade games, wrapped in sugar-sweet shader beauty.If I would have been able to enjoy this beauty till the end, I could have recommended this game. But frustration came too soon, for a game that was promoted as casual experience. Repeating a scene over and over for jumping into a graphic stutter or waiting a moment too long is not my kind of joy.. This game was not like what I was expecting, but I was pleasantly surprised. Remnants of a Beautiful Day is not exactly a 'game'. It is more of a place. Pros: + Great soundtrack; matches the environments well + Very pretty + In general, good controls + Fantastic, varied level design with a dream-like feel to itCons: - Some platforming issues, invisible walls, etc.In all, I would reccomend this as a sort of 'virtual park' to explore; it's not exactly a game.. Meh. This game kinda feels like the creators had a lot of half-finished CG models floating around on their hard drive that they decided to mash together into a mediocre platforming engine and make a "game". Kinda interesting, but ultimately it feels more like a tech demo than a game.Unfortunately, the game also doesn't seem to know just how big your character is, so you're constantly getting caught on ledges and edges that look like they should just be set decoration. There were also several times when I wasn't certain if things disappearing and reappearing was intentional or just a super buggy game. I think most were intentional, but there's no real good way to be sure. The whole thing just feels really really unpolished.Final Verdict: An intersting idea, but I think that's all that we have here.

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